spes/General/M_TestGridUV.tres

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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://doj16325e56qm"]
[ext_resource type="Texture2D" uid="uid://cywlxpcb22pgp" path="res://General/T_TestGrid.png" id="1_78t2d"]
[ext_resource type="Shader" path="res://General/S_TestGridUV.gdshader" id="1_iaos4"]
[resource]
render_priority = 0
shader = ExtResource("1_iaos4")
shader_parameter/uv_scale = Vector2(100, 100)
shader_parameter/albedo = ExtResource("1_78t2d")